There has been quite a long break since the last blog post, but fear not, a lot has been brewing in the Loop ‘n’ Loot design backstage. So much that I can share a bit on the advancement on the various books:
Core Rulebook
95% done! Both text and images. Well, until some beta-readers point out missing rules, bad layout, poorly balanced monsters… then the percentage is completely wrong. (Spoiler Alert: 1 Beta-Reader already came up with the perfect plan to be overpowered in the game, way before I anticipated it. I need to adapt 1 game mechanic to fix that issue. Nothing bad, it just need to be addressed.)
But so far, I’m mostly missing the proper page references, hyperlinks and a Croupier cheat sheet but, we are getting close to the early access release.
Oh, and I’m missing a cover: a poll should happen soon within the Loop ‘n’ Loot community via Discord.
Museum of the 4 Queens
90% done! But only text. Page references are missing, the rumor table has to be completed, so is the dead adventurer loot one, the Croupier cheat sheet is also missing.
5 rooms have not been designed: I’m keeping them blank for now as possible high-tier pledge for a kickstarter physical release.
The biggest void at the moment is all the pictures. I’m thinking of hiring a professional illustrator to give the vibe I have in mind. All in all, it’ll soon be sent to beta-readers.
Setting Book
I have started to work on a proper, big, fat setting book, brainstorming like a madman, and found the cornerstones of the lore pillars.
It’s really early to talk about anything. So stay tuned!
Playtesting setting booklet
This one is a bit different. I’m planning to create a small plug & play setting booklet (about 20 pages) to give Croupiers some seeds for a roguelite setting and for kickstarting a Loop ‘n’ Loot campaign.
It should be available for free (or pay-what-you-want) at some point via Ko-Fi first I think.
I’m still missing a bit of content: 1 item page, 1 debt generator double page and 1 cover.
Spell Compendium
Yet another book project! You may or may not know that Loop ‘n’ Loot has a free form magic system that allows you to create any kind of spell based on 2 keywords. But sometimes, players may struggle to find a spell or Croupiers need to improvise a spell on the spot: this is designed to answer these situations.
This book will be somewhat of a collaborative project on the Loop ‘n’ Loot Discord channel: I will put 2 keywords on the #spell-jam channel and the best proposal from the community will be credited in the book.
It has to be decided, but I’m thinking pay-what-you-want business model.
Print & Play Material
I’ve also been working on making some print & play material, which includes the basics for any TTRPG: the character sheet. I’ve also made items cards. I still have to do the Traits cards but I don’t want to start them before receiving the beta-reader feedback on the various traits.
The other non-creative things piling up on my to-do list are:
- Create a newsletter
- Set-up a Ko-Fi page
- Make some feedback surveys
- Sign-up to upcoming gaming conventions
- Get more people to playtest my game
Let’s conclude that wrap-up with another preview of the core rulebook:
That’s all folks. See you on the Discord server!